September 12, 2012
date with the night
Posted by Kaylie at 4:51 PM 0 comments | Permalink
Labels: comics, Dinogeddon
September 7, 2012
you party?
this is one of my favorite pages so far.
i think i'm going to challenge myself by trying to stick to a weekly update schedule. i'm thinking wednesdays. we'll see how that goes; if i can easily do it, maybe i'll work my way up to two pages a week, and so on. still working on side projects and commission stuff. we'll see!
since i live at my desk now, i've spilled honey all over my workspace, and yesterday it was silver nail polish. maybe i really am as messy as everyone says.
Posted by Kaylie at 12:55 PM 0 comments | Permalink
Labels: comics, Dinogeddon, pages, update, web
June 11, 2012
roar
this is probably my favorite page so far in terms of coloring :) and i actually simplified my coloring techniques a lot so i can be faster, but i actually like the speedier look better. i'm learning so much all the time, but there's always more to learn! it's exciting.
also i'm getting pretty tired of hand writing the words, and i worry that it's too sloppy and hard to read :/ anyone know of any good free comic-y fonts that would kinda fit the Dinogeddon aesthetic (if you know what i mean)?
Posted by Kaylie at 1:43 AM 4 comments | Permalink
Labels: art, comics, Dinogeddon, dinosaurs, pages
February 26, 2012
help!
okay, i need some help, guys! (if anybody still reads this blog....)
here is the latest Dinogeddon page i just finished:
i know my handwriting can be hard to read, but i like the look of my hand written lettering for the comic and don't really want to use a font. (and yes, i have tried making a font out of my handwriting, and it just ended up terrible.) i thought about having the blurbs in little boxes, but i was thinking that might be too cliche? i don't know. maybe it would be easier to read that way. and like i said, i'm wondering if i should do the whole blurb thing at all? maybe it would just be better to let the characters unfold for themselves over time? i don't really like it when comics have to have bio pages or whatever, unless it's like a series catch-up kinda thing, and eventually i'll probably have a character bio section on the Dinogeddon site, but....like i said, it's one of those ideas i originally really liked, but i'm not so sure comes off as well in practice. what do you think? keep it, lose it? change it? and how?
Posted by Kaylie at 2:22 AM 6 comments | Permalink
Labels: comics, Dinogeddon, help
January 27, 2012
farm animals
Corey and Jenelle from Teen Mom 2
September 19, 2011
Dinogeddon page 9
Posted by Kaylie at 2:33 AM 0 comments | Permalink
Labels: comics, Dinogeddon
September 6, 2011
honest mistake
Posted by Kaylie at 8:31 PM 2 comments | Permalink
August 24, 2011
PONYGASM
i'm still working on Dinogeddon too, but i've been feeling lately like working on side projects like this, and maybe even painting, or at least sketching.
August 8, 2011
choking and keys
embarrassing old comic pages based on real life.
Posted by Kaylie at 1:27 AM 5 comments | Permalink
July 14, 2011
May 23, 2011
teardrop
i guess i'm so used to bottling things up that sometimes i open up the floodgates at any given opportunity, even if it's just someone smiling vacantly and condescendingly at me whilst i pour out my heart to them, when they obviously couldn't give a shit and were just pretending that they did. oops.
Q Lazzarus - "Goodbye Horses", youtube
unrelated, i've also come to realize (at length) that i become too easily attached/smitten with nice people, just because they are nice and make me feel that my existence is validated. just because someone is nice to me doesn't mean they care, at least in that way. they're just being nice.
May 6, 2011
downtrodden
page 6
it kinda weirds me out that the lead singer of the Darkness looks a bit like an ex of mine, haha.
i guess my parents' house is totally destroyed. all my childhood toys and my old diaries and shit are gone. kind of depressing.
so tired/bored with everything.
i need a vacation in the worst way.
Posted by Kaylie at 7:50 PM 4 comments | Permalink
Labels: comics, Dinogeddon, life
March 25, 2011
we are animals
Posted by Kaylie at 1:48 AM 2 comments | Permalink
Labels: comics, erotica, music videos, ponies
March 1, 2011
February 23, 2011
swallow
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| click for full-view |
| this page almost killed me, blah. i have such a love/hate relationship with coloring. still not completely satisfied, but you gotta know when to just move the fuck on sometimes. continuous forward momentum is something i'm desperately embracing right now. | ||
Posted by Kaylie at 1:39 AM 1 comments | Permalink
Labels: comics, Dinogeddon
February 17, 2011
waiting for some action
the first two pages of my crazy sex dream comic. i love bathrooms at clubs/bars that are covered in graffiti.
fucked up my shoulder lifting weights i think...but at least it's not my drawing shoulder, ha.
Spring, stop teasing me, baby. come on. you know nobody can love you like i love you.
fffffffffffffffffffff, Automelodi<3
Automelodi - "Schema Corporeal" video, YouTube
Posted by Kaylie at 3:58 PM 4 comments | Permalink
Labels: comics, dreams, music videos
February 15, 2011
it's not like a day will come when i'm satisfied
at last - the first page of Dinogeddon. i figured i might as well go ahead and dive in, you know?
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| click to enlarge |
Posted by Kaylie at 4:10 PM 6 comments | Permalink
Labels: comics, Dinogeddon
December 15, 2010
the bite
after 20 pages, i feel like i'm finally beginning to get a feel for these characters and how i should be drawing them. it's decidedly looser, more cartoony, way more expressive, i think. most people probably won't like it, but i think it feels right. i feel like i tend to over complicate things, especially in art, like i'm trying to compensate or something. but sometimes less is more. not usually, but rarely.
ugh, the going is still so slow though, because of being drained from work so much. but i will prevail!
snow is ruining my life this week.
Posted by Kaylie at 1:25 AM 4 comments | Permalink
Labels: comics, Dinogeddon, sketches
September 1, 2010
i have looked into the maw of the abyss
back from FanExpo! it was quite an experience. the first day was an absolute nightmare; i had gotten next to no sleep on my bus, and my one friend who was driving us to Toronto had gotten like no sleep, and our other two friends who drove in from Pittsburgh had to leave at like 5 am so of course everybody was super tired. then we got held up at the border getting in and that freaked me out. then we got lost forever in Toronto trying to find our hotel and a place to park the car, and when we finally did make it to the convention center it was really late, and i got like the worst migraine i ever had. so painful. i ended up getting sick right in the doorway as we were rushing to make it into the room, which was really embarrassing at the time, but now that i look back on it it was pretty funny. it's really humbling to have your mentor/one of your favorite people that you just met for the first time helping you clean up your vomit, heh.
but the rest of the night went good. after i threw up and took some headache medicine, i felt sooo much better, and everyone else ordered room service, and we watched mixed martial arts fighting on tv, then sat up watching Fear as late as i could with Ross, and it was such a funny movie, wow. gotta rent it. anyway, the rest of the trip was pretty good too. i think we all felt like champs for having made it through that first day. XD
i had a really good time hanging out with Nick and Justique at the Audioshocker table, i'm glad they let me invade their space like that. i finally started trying to come out of my shell a bit and mix it up and talk with people at the con and stuff, and i met so many incredibly talented and nice people! it really touched me. it might sound sappy or whatever, but as much crap as it is to struggle and get to cons and you may have to put up with some bad stuff, it was totally worth it to me to just be around these kinds of people, to feel their energy and know that they get it. that we all have similar goals in creativity and self expression and being passionate about something other people might not understand. again, i probably sound totally gooey, but for maybe the first time in my life i was sure i was on the right track and doing the right thing by me. i was sure this is where i belong. it was definitely a significant experience for me, and i'm really grateful to my friends who made it possible, and whose friendship has inspired me to put my all into my projects the way that they do.
also my mom called me today and i told her all about the con and how it went and how it made me feel, and i was surprised because she was actually really pleased and happy for me and supportive. i kinda wasn't expecting that reaction at all, so it was nice.
but yeah. back to drawing!
Posted by Kaylie at 12:35 AM 1 comments | Permalink
Labels: comics, con, fanexpo, inspiration
August 13, 2010
artifacts of a misspent life
just about everybody seems to be doing these old art posts, and while at first i was hesitant to join in, i guess i might as well join in the humiliation. they're just drawings. and at one point i thought they all looked good. in a few more years i'll probably hate everything i'm doing now, heh.
most of my later elementary school-middle school art is lost because it was before i had a scanner, and most of it was in notebooks i'm not sure what happened to. the early stuff was pretty bland, a comic about stick people, and a series about talking dogs (i was pretty much only into drawing animals as a kid). later i worked on an epic comic called the Crown about a princess with a sentient crown that protected her and gave her super powers for a few years. i also did one that was very anime/manga-influenced parody of folklore and mythology where i basically took parts of it i liked and changed them around however i wanted. and the heroes of the comic were an ineffectual pagan goddess who got kicked out of olympus and a guy who could change sex at will because it turned out he was the son of a demon and a valkyrie (how typical).
in high school i started a web comic starring these guys, a foppish guy with a skull for a head for no reason and a gay guy who always wore pigtails. i later re-vamped the comic with the skull-headed guy as a normal guy (below) and started to redo the series with a more cohesive storyline, but after working on it in some form or another for like ten years, i just got tired of it.
back to the old stuff. this is yet another comic i briefly worked on right after graduating high school i think. around that time i was really into victorian stuff and ghost stories, so...it's a post-apocalyptic victorian ghost story XD most people i showed it to liked it, but someone i admired who was also a comic artist said it took too long to get going and i couldn't figure out how to re-work it, so i eventually just dropped it. still had the anime-ish influence thing going on, obviously.
around the height of my zombie obsession, heh. probably 2001-2003?
zombie studies from my sketchbook. i think i paused the romero movies and drew from them. XD
my first-ever completely digital artwork, haha. i was really into the mixing cute shit with gore thing right after i discovered junko mizuno.
for a little while i was really into doing these shitty, crude, vector-shape drawing things. 2005 probably?
this is an actual album cover i did for my friends' band in like 2003-2004. i'm so shocked that they actually paid me and told me i was a good artist. at the time i was really into old black and white cartoons and thought they were kind of creepy.
imitating mizna wada here.
i drew cutesy shit like this for a while, mainly because girls really liked it and it was marketable.
sketching from life. that lady was really wearing that shirt.
cave girl stuff. this is what basically lead to Nyla, a character that hasn't been in anything yet but i plan to use her one day.
first sketches of Sidney.
that's about all worth looking at i guess (or not looking at). one thing that kinda bums me out about looking back on this is how much more prolific i was when i was younger even though i sucked. guess i have a lot to work on.




















































